MH-Purgatorium
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#1: No icon MH-Purgatorium Author: Terraniux PostPosted: Fri Oct 21, 2011 10:17 pm
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MH-Purgatory

Size: Large, but not huge.
Adviced players: 4-8
Version: [FINAL]
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Ready to go on main server

Fix-list General Main-version:


Fix-list Final version:



Download:
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Enjoy, and may your soul go to heaven :Zwinker:

Terraniux


Last edited by Terraniux on Mon Jun 18, 2012 10:54 pm; edited 7 times in total

#2: No icon Re: New mapping project Author: NECRIS PostPosted: Fri Oct 21, 2011 11:26 pm
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if it is medieval style i know a thing which is never made in MH.
And that is getting attacked by Smeagle with machine gun xD

#3: No icon Re: New mapping project Author: Terraniux PostPosted: Sat Oct 22, 2011 11:42 am
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NECRIS wrote (View Post):
if it is medieval style i know a thing which is never made in MH.
And that is getting attacked by Smeagle with machine gun xD
 


Don't troll in my topic please.

#4: No icon Re: New mapping project Author: Terraniux PostPosted: Sun Oct 23, 2011 12:31 am
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Changed textures, old one were too dark ... and too ancient.
This is more like it:
Pretty realistic lighting this:
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#5: No icon Re: New mapping project Author: BlackWolfLocation: Berlin PostPosted: Sun Oct 23, 2011 12:57 am
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Yeah, look very good..... We will see how the other parts are :Zwinker:

#6: No icon Re: New mapping project Author: annabellaLocation: Sofia PostPosted: Sun Oct 23, 2011 1:01 am
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Nice!
Terry, add and some surprise Smile
I love it when i play the map for first time Smile

#7: No icon Re: New mapping project Author: Terraniux PostPosted: Sun Oct 23, 2011 1:25 am
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annabella wrote (View Post):
Nice!
Terry, add and some surprise Smile
I love it when i play the map for first time Smile
 


I will. Surprise Smile

#8: No icon Re: New mapping project Author: NECRIS PostPosted: Sun Oct 23, 2011 10:52 am
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I was thinking, when i see alot of medieval things around yourself, there is always a some storyline.
In each every room you can put some words to make it more atmospheric.
You can also make magic to make it a cool map like magic movers which storyline discribed.
Just a suggestion  Cool
Sry about tht troll  Very Happy1

#9: No icon Re: New mapping project Author: HellFireLocation: The Netherlands PostPosted: Sun Oct 23, 2011 1:57 pm
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Looks cool.

#10: No icon Re: New mapping project Author: Terraniux PostPosted: Sun Oct 23, 2011 6:26 pm
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NECRIS wrote (View Post):
I was thinking, when i see alot of medieval things around yourself, there is always a some storyline.
In each every room you can put some words to make it more atmospheric.
You can also make magic to make it a cool map like magic movers which storyline discribed.
Just a suggestion  Cool
Sry about tht troll  Very Happy1
 

hm... interesting..yes good idea.

#11: No icon Re: New mapping project Author: Terraniux PostPosted: Sun Oct 23, 2011 7:17 pm
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The Cathedral

A statue of the evil warlord that with a suffering nali on the ground.

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#12: No icon Re: New mapping project [new screens] Author: Terraniux PostPosted: Mon Oct 24, 2011 12:07 am
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updated, ok enough screens for now  Razz
See first post

#13: No icon Re: New mapping project [new screens] Author: Terraniux PostPosted: Wed May 16, 2012 1:32 am
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Here are some more screens.

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comment on something you want to see improve/better.

#14: No icon Re: MH-Purgatory(finished beta) Author: Terraniux PostPosted: Wed May 30, 2012 12:58 pm
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Map finished! download is visible in first post.
Ready to go on mapping server.

#15: No icon Re: MH-Purgatory(finished beta) Author: Rocco PostPosted: Wed May 30, 2012 5:16 pm
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Cool LOOKS AMAZING , CANT WAIT TO PLAY  Cool

#16: No icon Re: MH-Purgatory(finished beta) Author: Terraniux PostPosted: Wed May 30, 2012 6:47 pm
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hehe thanks. Download is updated, ready to go on mapping server.

#17: No icon Re: MH-Purgatory(finished beta) Author: Cyberia-MixLocation: irc://irc.epiknet.org/2LO PostPosted: Thu May 31, 2012 1:44 am
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It's on already. I had to go before I could comment.

I visited the map in spec mode, I really like how the areas have various shapes because everything is built and imbricated together, like how some places have a strange shape because there's the curved stairway in the middle of the map, etc.
Looks like the map plays in various directions as well with doors that open in many rooms, which imo is more interesting than linear progression.

I can see making a map both big and complicated was a lot of work, nice job. :Zwinker:

#18: No icon Re: MH-Purgatory(finished beta) Author: Terraniux PostPosted: Thu May 31, 2012 2:44 am
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Ah thank you very much for uploading the map.
Yh creating this map was way out of my comfort zone, had several headaches like: how should this possibly fit together.



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