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MH-AfterDark: 2 [ final version available]
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UT Name: Terraniux UT Since: 1999
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PostPosted: Mon Feb 01, 2016 5:22 pm
PostPost subject:Great ! MH-AfterDark: 2 [ final version available]
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Project name: AfterDark
Project number: 2
Size: Large - Huge
Players: 12-16
Theme: Hightech
Progress 100% ( FINAL- First official release.
UPDATE 09-08-2016

FINISHED FINAL VERSION

================
Update 9-8-2016
----------------------------


Fixes

- Triggered sounds can not be spammed anymore.
- The first trap is now undeniable death.
- Fixed a few flares.
- Monster setup, added a few here and there, and removed some. Also some properties have    been changed.
- Some textures i.e. the white rooms have now water
- Changed some meshes so they can't get broken.
- Second spawn notification.
- Some minor fixes like positioning etc.


Added

- New room added : Test your luck. This is the biggest change in the map.

Note this is ment to be a little troll hang out, as it is to get you a little help    progress trough the map. It's nothing a advanced but try to feel the fun part in it.
Like a gameshow. Deaths are by a pressure zone, walk out of the room or go to my statue  in the corner. So make sure when you die, no one else is standing next to you. !

- New Skybox! The skybox may seem a little buggy, but this is engine behaviour.
  You might see little see-throughs randomly.
- Extended the final room, added also an extra Titan
- Updated the disco with 2 new sounds and some new sounds in the test your luck room.
- Added teleporters nearby first and second spawn.


Rest of the map is untouched.

Download final version:
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Regards Terraniux


Last edited by Terraniux on Tue Aug 09, 2016 11:50 pm; edited 6 times in total
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PostPosted: Tue Feb 02, 2016 5:44 am
PostPost subject:No icon Re: MH-AfterDark: 2
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Looks very cool hopefully brings lot of fun and challenge like afterdark 1 challenge is fun and that makes it worth playing.
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PostPosted: Tue Feb 02, 2016 5:14 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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EmperorHunter wrote (View Post):
Looks very cool hopefully brings lot of fun and challenge like afterdark 1 challenge is fun and that makes it worth playing.
 


It will be. Like my previous project: the more you guys comments and tell me what you'd like to see the better the result is going to be.
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PostPosted: Tue Feb 02, 2016 10:38 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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Looks awesome! Can't wait. Smile
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PostPosted: Fri Feb 05, 2016 6:15 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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great !!! party  party  beer


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PostPosted: Sat Feb 06, 2016 2:27 am
PostPost subject:No icon Re: MH-AfterDark: 2
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This certainly looks like AfterDark lol.  Razz
And bigger, nice.
I'll save the details for when we try it.  Wink
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PostPosted: Wed Feb 17, 2016 1:46 am
PostPost subject:No icon Re: MH-AfterDark: 2
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Hi, don't forget to make funny traps like AfterDark 1 and Adventure-Night, but make more than one  Laughing

offtopic
Can you please write in your youtube description the name of songs & music tracks of those 2 videos
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PostPosted: Wed Feb 17, 2016 2:57 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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Hehe I was hoping to get some feedback on that! Nice.
Yeah I will make AD2 much like AD1 with some funny and different twists. I will post some new screenshots soon. There is going to be a bit of a very spooky,yet  exciting 'darkmatch' arena present.
I will send u the song lists.
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PostPosted: Fri Feb 19, 2016 9:28 am
PostPost subject:No icon Re: MH-AfterDark: 2
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Terra, now i've seen your video i want build it really and go to live there, but without any Skarjies around, LOL.
BTW, Great Job and Thanks to support our comunity ,


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PostPosted: Fri Feb 19, 2016 11:21 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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Thanks! Its my pleasure. dU has always been my favorite UT community Smile It's worth it.  Wink
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PostPosted: Sat Feb 20, 2016 4:38 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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New screenshots of my new idea of a dark match combined with monsters. Don't be fooled by its size, the arena is quite huge haha.

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Progress around 80% Just need make a second spawn room, the final end room, and place pickups.
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PostPosted: Sat Mar 05, 2016 11:19 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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Sweet! Very Happy1
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PostPosted: Tue Apr 19, 2016 12:44 am
PostPost subject:No icon Re: MH-AfterDark: 2
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Updated! Preview version completed .See first for details
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PostPosted: Tue Apr 19, 2016 11:12 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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AfterDark2-NonMonsterPreview is now for interestet player on Mapping server!  Twisted Evil


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PostPosted: Sat Apr 23, 2016 3:22 am
PostPost subject:No icon Re: MH-AfterDark: 2
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So as mentioned on Herm's, I added some monsters to the map (originally just 1 but that wasn't enough) so I could test it on more combat terms:
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Observations: I've noticed when a specific bot is following me they can't seem to sense me anymore...
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...in the middle of that room, at the bottom if I'm at the top of a ramp (after the warlord's dead).

Combat gets a little more interesting after the Skaarj chases bouncy players:
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Yeah, I colored the monsters blue:
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I blame you and the lack of blue crystals you usually put everywhere.

The final room:
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What did you do to the jumpboots? It's like the more you pickup the more you can jump. It's great but usually it doesn't matter how many you grab.

Overall, loving the map and can't wait to see what kinda beasties you put on it. In the meantime, I'll likely keep switching stuff up like this for my own amusement.


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PostPosted: Sun Jun 12, 2016 11:34 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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Been a while since I updated this thread, a lot is improved, which I will tell later in the the main / general version:
Prepare to face a shitload of monsters, yet have lots of fun.  Even for the offline players, since the bots DO work this time.

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Oh yes, they are back, and they have even more monsters to back them up.

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PROGRESS 95 % till general version is completed!

just need to build the ending part.
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PostPosted: Mon Jun 13, 2016 5:46 am
PostPost subject:No icon Re: MH-AfterDark: 2
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How exciting! Smile
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PostPosted: Mon Jun 13, 2016 11:48 pm
PostPost subject:No icon Re: MH-AfterDark: 2
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Awwwww, you kept the skin I supplied for the BIG skaarj.
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I'm touched.

If you haven't released it yet, would you like some more blue skins for monsters?


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