Karlthegreat wrote (View Post): |
Had a second go at it.
A few things I've observed:
- You can snipe the SpaceMercenaries from your starting point. Might be a good idea to block that. They also tend to be happy to see you and fall down all the way.
- The bottom area is not a kill zone, it doesn't kill monsters falling down on impact or at least over time. Otherwise perfect clear will not be possible.
- I got the def relic, managed to fall all the way down and didn't die, likely because I hit a building when almost at the bottom. Couldn't reproduce it though. Another reason why that place should be a kill zone.
Me sitting at the bottom.
- The fish in the final area jumps up and up and then hops around on the water instead of dropping back into it. |
THUNDERBOLT wrote (View Post): |
Karlthegreat wrote (View Post): | Had a second go at it.
A few things I've observed:
- You can snipe the SpaceMercenaries from your starting point. Might be a good idea to block that. They also tend to be happy to see you and fall down all the way.
- The bottom area is not a kill zone, it doesn't kill monsters falling down on impact or at least over time. Otherwise perfect clear will not be possible.
- I got the def relic, managed to fall all the way down and didn't die, likely because I hit a building when almost at the bottom. Couldn't reproduce it though. Another reason why that place should be a kill zone.
Me sitting at the bottom.
- The fish in the final area jumps up and up and then hops around on the water instead of dropping back into it. |
The important thing is that your creator likes it, and your comment is late, cuz you have Loser Team jajaajjaja |