Big monsters are BIG
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#1: No icon Big monsters are BIG Author: EvilGrinsLocation: Palo Alto, CA PostPosted: Mon Jun 15, 2020 8:22 am
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I ran this idea off another forum, intended for MonsterHunt... about configuring GIANT-SIZED maps with GIANT monsters.

OjitroC took a first stab at it, came up with this:
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I took a shot at it a bit later:
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It may not be practical, increasing the drawscale also ramps up each monsters health but there are no projectiles that can be equally balanced out to that scale...  but it could make for some interesting mapping options for certain projects.

#2: No icon Re: Big monsters are BIG Author: Karlthegreat PostPosted: Mon Jun 15, 2020 4:03 pm
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Well, uhm... there are already super sized monsters in various maps on dU. And yes, they have big HP because they're supposed to be bosses. :Zwinker:

#3: No icon Re: Big monsters are BIG Author: EvilGrinsLocation: Palo Alto, CA PostPosted: Mon Jun 15, 2020 6:35 pm
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Karlthegreat wrote (View Post):
Well, uhm... there are already super sized monsters in various maps on dU. And yes, they have big HP because they're supposed to be bosses. :Zwinker:
 

I'm talking a GIANT-sized map with monsters to match the size of the environment, if there were a boss monster in that mix it would be even larger than they were.

Likely not practical... partially stemming from my ongoing desire for someone to make a Godzilla monster.



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