MH-XV-Hell-GardenOfDeath
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#1: No icon MH-XV-Hell-GardenOfDeath Author: EvilGrinsLocation: Palo Alto, CA PostPosted: Sat Jan 21, 2023 10:54 pm
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I did an edit of the GardenOfDeath map like this back in 2019 ·
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· and I thought it'd be decent for XV.
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I used old Doom textures and as many monsters to its theme I could find at the time: Doom monsters, Quake monsters, etc.
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That and it exclusively uses weapons from a Doom weaponpack I found a stretch back.

Chief complaint about it, from someone who will go nameless-ish, was none of the Doom weapons have a sniper scope. Some folks fight monsters at a distance more than up close and personal.
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But the XV vehicles, a lot of them have a sniper view built in... so that works.

Most of the monsters on here are kinda light, so I used the weaker options of XV. Just to keep things fair.

Usual Suspects:
.u - /system
.uax - /music
.unr - /maps
.utx - /textures

Enjoy!
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destination Unreal -> New Mapping Projects


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