gopostal wrote (View Post): |
The item use system is what really hurts coop play. I dealt with part of it by making the translator automatic. Translator events are marked by a small, slowly spinning exclamation point. All you have to do is pass near it and the translator auto pops-up on your screen, move away and it auto drops. I made it smaller and see-through too so it doesn't dominate your screen. |
gopostal wrote (View Post): |
The inventory system needs addressed though. In my eyes its better to auto stuff and add reload and rehealth rather than have players trying to scroll through inventory to drop nali seeds. Flashlights can be replaced with the automatic personal light code, scuba should be auto, and flares are stupid anyway. Today's UT players expect a certain level of fun and they are not going to grind out a really tough coop level by themselves without regen and free ammo. They will just leave, which is a shame. Your basic coop level is simply gorgeous and most UT players don't know what they are missing. |