Here there be giants...
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#1: No icon Here there be giants... Author: EvilGrinsLocation: Palo Alto, CA PostPosted: Wed Aug 01, 2012 5:40 am
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I've always thought, long before there even existed such a mutator, that the best place for redeemer battles would need two basic qualities:

1) A massive, ginormous, BIG area.
2) Low gravity.

So, when I started skimming the maps I had to edit something like this, those were the main criteria.

That's why I chose CTF4-HallOfGiants.

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Just to put it out there, for those that care, I didn't get permission to edit this map. I did write the guy, he's got a website and everything, but he never got back to me. Then again his site hasn't shown any activity in awhile. I don't even know if he got permission from the guy who made the original CTF-HallOfGiants, who I have no clue how to contact.

I credited them both for this map in the selection window.

The HallOfGiants maps, of which there are many, I'm a huge fan of. Most of them don't allow for gameplay on all levels, this one has it on most of them. The maps also don't feature giants...

...this one, however, does.

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There are 4 Warlords on this map, setup to survive multiple redeemer hits, using unusual but powerful firepower. There's also 4 Skaarj, setup the same but with no projectiles. Both are from the higher levels of the map, which you can avoid if you'd rather not deal with them by not going up there.

You could kill the monsters easily enough with the translocator if you wanted but I personally view that as cheaping out. Usually not an issue if you're playing with instagib arena or redeemer arena.

This map is also good for instagib arena battles. Without that or any kind of redeemer mutator it has just basic weapons.

Why monsters? Anybody can edit any map but few deathmatch maps have monsters on them. If someone logs into this map online and there's not much of anyone else logged in at least they can fight the monsters. Sometimes between actual combat, if there's not much of anyone around, it's kinda cool watching the Warlord's slowly flying way up high when they're not actively looking to kill you.

Technically this map is a tiny bit incomplete. I included a new carcass for the Warlords but not for the Skaarj. Figure that as it's primarily setup for redeemers or instagibs any Skaarj killed won't have a body. A Warlord's carcass can survive at least one hit from a redeemer but the Skaarj carcass can't survive one. It's highly unlikely that a carcass would be left, unless someone is using standard weapons.

Other than that, I think all the files you need are here.

Enjoy!
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#2: No icon Re: Here there be giants... Author: BlackWolfLocation: Berlin PostPosted: Wed Aug 01, 2012 8:33 am
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Many others use that map , too:
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Thats nice you ask the author... :Zwinker:
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Wolfi

#3: No icon Re: Here there be giants... Author: HellFireLocation: The Netherlands PostPosted: Wed Aug 01, 2012 9:28 am
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Glad those kind of maps are not on the server (apart from BBB).

#4: No icon Re: Here there be giants... Author: EvilGrinsLocation: Palo Alto, CA PostPosted: Wed Aug 01, 2012 10:50 am
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BlackWolf wrote (View Post):
Many others use that map , too:
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Oooooh, gonna try that now.
BlackWolf wrote (View Post):
Thats nice you ask the author... :Zwinker:
Others gives a shit about the copyright or the respect about the Author:
 

I try...

#5: No icon Re: Here there be giants... Author: BlackWolfLocation: Berlin PostPosted: Wed Aug 01, 2012 5:10 pm
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HellFire wrote (View Post):
Glad those kind of maps are not on the server (apart from BBB).
 


Why ? good maps for crazy :Zwinker:

#6: No icon Re: Here there be giants... Author: HellFireLocation: The Netherlands PostPosted: Wed Aug 01, 2012 6:30 pm
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I meant main! Wink

#7: No icon Re: Here there be giants... Author: MEAT PostPosted: Thu Aug 02, 2012 3:28 am
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Works for me.
Minus the monsters it's a pretty good map for the larger weapons such as the redeemer.
Thanks evilgrins...

#8: No icon Re: Here there be giants... Author: HookLocation: Minnesota USA PostPosted: Sat Aug 25, 2012 9:15 pm
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Yes, good map, especially with our advanced PirateDeemerCMM mod - but not good with bots at all really.
I may need to go in and fix that. Smile

Also, how much pounding do those monsters need to kill them?
They never die!!!!!!!!!!!!!

#9: No icon Re: Here there be giants... Author: EvilGrinsLocation: Palo Alto, CA PostPosted: Tue Aug 28, 2012 12:37 am
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Hook wrote (View Post):
Also, how much pounding do those monsters need to kill them?
They never die!!!!!!!!!!!!!
 

Oh they die. It just takes awhile.

Harder with the Skaarj than the Warlords. Warlords don't actually get knocked so far away from the initial redeemer blast when hit, so they get the full effect... but the Skaarj get thrown far from the blast and don't get caught in the blastwave as they're thrown clear.

You want really crazy? Try the map with instagibs!



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