Welcome to destination Unreal
Please sign in Here or Register
warning  Welcome to destination Unreal, To access all areas of this site please register an account by clicking here now. warning

 


 
Recent Topics   Next 6 >>  
 Forum   Author   Replies   Last Post 
RoboCop skin Mapping Development and Skinning EvilGrins 0 Mon Apr 15, 2024 12:27 pm
EvilGrins View latest post
all server down General Server Chat or Problems Shado 0 Sun Apr 07, 2024 9:32 pm
Shado View latest post
Xcom MH maps for Garden of Death New Mapping Projects EvilGrins 0 Mon Apr 01, 2024 10:31 pm
EvilGrins View latest post
Screenshots Thread UT Screenshots and Movies POTS 397 Sun Mar 31, 2024 11:31 pm
EvilGrins View latest post
CTF-UTDMT-Gangland New Mapping Projects EvilGrins 0 Wed Mar 27, 2024 11:34 pm
EvilGrins View latest post
Club Smiley Mapping Development and Skinning EvilGrins 0 Fri Mar 08, 2024 11:45 pm
EvilGrins View latest post
 

Dinos and Skaarj and Gargoyles... Oh my!

Post new topic   Reply to topic       printer-friendly view
destination Unreal Forum Index New Mapping Projects
View previous topic :: View next topic 
Author Message
EvilGrins usa.png


UT Name: Doppleganger UT Since: 1999 Gender: Gender:Male
Joined: Dec 01, 2011
Age: 53
Posts: 596
Location: Palo Alto, CA
Reputation: 339.8
votes: 2
Status: Offline
View user's profile

Send private message


PostPosted: Wed Feb 06, 2019 1:54 am
PostPost subject:No icon Dinos and Skaarj and Gargoyles... Oh my!
Reply with quote

Originally intended to do a lot more here, like weapon swaps, but I suppose as is should be okay. Idea to edit this came to mind a couple years back when on some forum (think it was Fuzzy's) someone was complaining about players who rush for the exit rather than kill most monsters on a map first...

...so my thought process was try and make that a little bit more difficult.

Please login to see this image.
Get registered or Log in


Map is essentially the same as standard MH-LostInTime, but I've swapped some monsters with some standard stuff and some not so standard. To access the exit you gotta trigger switches on various points all over the map, which even under normal circumstances isn't that easy... but for those that rush to the end while everyone is thoroughly hunting monsters, I left 2 of my fave monsters near the exit to make it a bit trickier.

Yeah, most know my fave monsters are Skaarj (which I did put more of on this map) but they're not my only faves.

I especially love monsters that're not so easy to kill.

Enjoy ·
Please login to see this link
Get registered or Log in


Usual Suspects:
.u - /sysem
.umx - /music
.unr - /maps
.utx - /textures
.png = pwetty


Please login to see this image.
Get registered or Log in
Please login to see this link
Get registered or Log in
Back to top Visit poster's website Yahoo Messenger Visit member's Facebook: https://www.facebook.com/pages/destinationUnreal/68568886767
Display posts from previous:

Post new topic   Reply to topic    printer-friendly view
destination Unreal Forum Index   New Mapping Projects
Page 1 of 1
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum

Related topics
 Topics   Replies   Author   Views   Last Post 
No new posts request a ban for 2 players 5 joss55 3389 Tue Sep 16, 2014 10:50 am
Commander_ITA View latest post
No new posts Nice evening with many players and much fun 4 BlackWolf 2939 Thu Feb 13, 2014 3:55 pm
Hook View latest post
No new posts Players'(!) ideas/sugestions/thoughts/... for new maps 5 Doom 4659 Sat Sep 15, 2012 4:32 pm
test View latest post
No new posts Player sakiro kill players 6 THUNDERBOLT 4508 Sun Apr 29, 2012 3:27 am
-=]UM[=-Zac View latest post
No new posts Players' problems on servers 3 SevenOfNine 3486 Sat Feb 11, 2012 9:08 pm
annabella View latest post
 




Theme designed and coded by PHPNuke Themes © All times are UTC + 2 Hours [DST enabled]
Forums ©

Spambot Killer
Site Map

[News Feed] [Forums Feed] [Downloads Feed] [Web Links Feed] Powered by HTML Purifier[Validate robots.txt]


PHP-Nuke Copyright © 2006 by Francisco Burzi.
All logos, trademarks and posts in this site are property of their respective owners, all the rest © 2006 by the site owner.
Powered by Nuke Evolution 2.0.7 - Nuke-Evolution Xtreme 2.0 Edition.

[ Page Generation: 0.25 Seconds | Memory Usage: 9.18 MB | DB Queries: 74 ]

Do Not Click [ Home | Forums | Downloads | Contact Us | Back To Top ]