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The series continues: MH-CrystalMine4 coming! [ Finished!]
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UT Name: Terraniux UT Since: 1999
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PostPosted: Fri Nov 14, 2014 6:44 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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Rork and Demona, have you seen this new version yet? I am curious about your commentary, like we did before Smile
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PostPosted: Fri Nov 14, 2014 10:26 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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Yeah I visited it with DoDo, but it's long to comment on with so much new stuff lol. Kinda sad some things were deleted but I agree that all the new ones are better. I especially like the new colorful lighting, and the open final area which will be very good for teamplay.

The only really bad thing imo is that I hate bumping against the weapon supports. I'd prefer them non-solid.

Again it'd be easier to discuss while walking in the map together. I should be easy to find now. ;)
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PostPosted: Sat Nov 15, 2014 12:12 am
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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Alright I played the whole map and I like most of it especially the ancient part but I found also several bugs / improvement points (IMO). It's all going to be constructive if it's about improvements and my own opinion so no need to change anything but it's just how I see it.

Not much of a problem but maybe there would be a way to make it go over in another texture differently.
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This looked nice with the ''advertisement'' boards on the sides, liked it.
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If you're going to keep these weapon holders solid then up those boxes is maybe a cool place for a secret since you can dodge there easily.
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Maybe a grate to close the players off from those pipes + sounds + for extra unoriginality and coolness some red lights.
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This looked nice, also lots of space to run which is fitting for dU ofcourse.
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Wrong texture I suppose.
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Tiny bug here. (also on the complete left of this grate a bigger one but forgot to F9.
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Not much of a problem on those two screenshots but I think it was a bit dull in terms of lights/trim/deco's.
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Cool.
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Missed a glass sheet here if it wasn't in my game only.
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Texture.
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Like in the spawn room (and other places but mainly on these places) it's not much of an issue but maybe change textures or a way to make them not look like they're all into eachother.
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Looks cool with the lights in this part.
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Small texture fail but noticeable.
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Some bugs.
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Another nice part!
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Small bug and also the stairs texture wasn't very good looking in my opinion.
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Floating waterfall!
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Looks similair to the CM3 cave part but that's positive!
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Could be just a temporary thing since it's a beta but it didn't look that great tbh (the way to get out of the water).
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Some bugs again.
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Wasn't sure if this wall texture on the floor was intentional.
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No complaints here!
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So since it's a beta I understand not everything is finished and polished so that's why I pointed this whole list out since that's the point of a beta, it has to be all tested.
Overall really smooth map, fits dU perfectly in terms of space and I think you won't be subtle on the monsters neither but there's no need to.

Hope it helped.
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PostPosted: Sat Nov 15, 2014 4:10 am
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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@ Hellfire:

Quote:
Hope it helped.
 


It sure did! Also to you, a big thanks!
Most of the bugs you pointed out are caused by crashes of UED. Since some of these are old bugs which are already solved in other versions :S. Textures are easily changed, HOMS and such are quite nasty things when you don't want to delete anything Crying or Very sad

Anyway, thanks again!
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PostPosted: Sat Nov 15, 2014 6:54 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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Yes, I've had some time to play it through yesterday. Best would be to walk through it sometime.

The new areas look great, and the corridors really are an improvement. Nice job!

I found pretty much the same bugs and HOMs as Hellfire + a few extra (some minor details or personal preferences):
- In the crate with vials and ammo shown above the ammo sticks half into the floor, this happens on more places on the map
- The texture on the floating waterfall is IMHO not a good one, at least it should be speeded up a bit
- The pic above (the way about the water), in that room the waterfall textures are not alligned well, the two triangles are clearly visible
- the bottom at the second last pic above under water isn't aligned
- in the final scene there's an announcment: "Guardian releasing", I think this should be either "Guardian released!" or "Releasing Guardian" (and it might be in the screen like the lift message)
- In the final room the sides of (some of) the ramps are not aligned well (horizontal)
- I still think the red/green light switches should use speciallight rather than a lightcast on the floor before it.
- The lift in the big hole is too slow to jump up to the Redeemer Razz


The best way to kill skaarj is to flak it while it leaps towards you.
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PostPosted: Sat Nov 15, 2014 9:02 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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Good points!
Quote:
The lift in the big hole is too slow to jump up to the Redeemer
 

This is a secret. Which is easy to solve. ;)

Quote:
I still think the red/green light switches should use speciallight rather than a lightcast on the floor before it.
 


What kind of special light did you have in mind?
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PostPosted: Sun Nov 16, 2014 8:39 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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Yeah, I know about that secret, but I had to try.

Terraniux wrote (View Post):
What kind of special light did you have in mind?
 


A (very) bright light in the switch itself so the texture seems to brighten up


The best way to kill skaarj is to flak it while it leaps towards you.
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PostPosted: Mon Dec 22, 2014 5:32 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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New version almost ready, most of the bugs are fixed.
Having a Christmas vacation atm, maybe I can finish a general version just before the end of the year.

Does everyone like the new weapon setup(or to be non-solid like pointed out above) and spawnpoints configuration, or is it too much?
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PostPosted: Wed Dec 24, 2014 12:33 am
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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I'll be away until 10th january or something so don't rush too much for the upload or find someone else. Razz
Happy holidays! schneewerfen
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PostPosted: Wed Dec 24, 2014 4:02 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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Yeah keep your time. good work needs time.

Merry Xmas  santaclaus  paketliebe


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PostPosted: Wed Dec 24, 2014 7:51 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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No worries, wasn't about to rush.  I just thought it would match nicely to the free time everyone has and release it as a present for this this time of the year.  Wink Merry Christmas! santa_nordpol
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PostPosted: Wed Jan 07, 2015 11:24 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [Update!]
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Instead of saying what is new and old, like CM3 and Afterdark,  here is a video! It is basically finished, only monsters, and ai to be added.  It is also present in the first post.  If things work out I can release it this week or next week.


Link
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PostPosted: Thu Jan 08, 2015 2:25 am
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming!
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Looks awesome, I like what you've done with the place.

I'm curious at what we get to shoot at.


The best way to kill skaarj is to flak it while it leaps towards you.
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PostPosted: Thu Jan 08, 2015 9:23 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming!
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Very nice! Good music for mood. You and TB are such artists! Always love your maps.
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PostPosted: Fri Apr 24, 2015 12:31 am
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [ Finished
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Main version completed, see first post for details!
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PostPosted: Fri Apr 24, 2015 5:00 am
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [ Finished
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Terraniux wrote (View Post):
Main version completed, see first post for details!
 


Great! Can't wait to try it out. Very Happy1
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PostPosted: Sun Apr 26, 2015 6:30 pm
PostPost subject:No icon Re: The series continues: MH-CrystalMine4 coming! [ Finished
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Now avaible on Mapping server and soon on main ;)

Great work !


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PostPosted: Sun Apr 26, 2015 10:42 pm
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Nice! Thank you very much for uploading it to the mapping server  Very Happy1
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