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The first public release of patch 469 is here!

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PostPosted: Wed Sep 23, 2020 8:45 pm
PostPost subject:Fight The first public release of patch 469 is here!
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You may have heard the announcements, but now it is here: the unofficial patch 469 for our beloved UT99 from Anthrax and the great folks at OldUnreal.com.
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This patch is a fanmade collaboration between Anthrax and OldUnreal.com that adds some new features and fixes many glitches and bugs.
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This build is called "469a," so expect future builds if there are any more bugs, problems, or glitches that still need to be fixed. If you happen upon any problems, be sure to report them at OldUnreal.com or at the linked Github page.

Be sure to also make a backup of your current installation before applying the patch in case of errors!

Happy fragging.
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PostPosted: Thu Sep 24, 2020 9:39 pm
PostPost subject:No icon Re: The first public release of patch 469 is here!
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I have better resolution but my radar is pink jajaja
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PostPosted: Fri Sep 25, 2020 8:59 am
PostPost subject:No icon Re: The first public release of patch 469 is here!
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Try to set

HighDetailActors=True
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PostPosted: Sat Sep 26, 2020 11:57 am
PostPost subject:No icon Re: The first public release of patch 469 is here!
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Gonna hold off getting this until the folks that made it say the final version is available.


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PostPosted: Tue Sep 29, 2020 9:25 pm
PostPost subject:No icon Re: The first public release of patch 469 is here!
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killkio wrote (View Post):
I have better resolution but my radar is pink jajaja
 

That might be due to the renderer you are using -- I was having this problem on XOpenGL, but every other renderer works fine for me. I have already brought this problem to the attention of the patch's creators, and they are working on fixing it in the next patch release.

As I have mentioned before, if you have any more problems, please let the creators know at the linked GitHub page.
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