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MH-BETA-GodzSaltified-4k

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dU.Staff
dU.Staff

UT Name: dU.BlackWolf UT Since: 1999
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PostPosted: Sun Feb 13, 2011 1:44 pm
PostPost subject:No icon MH-BETA-GodzSaltified-4k
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On the map MH-BETA-GodzSaltified-4k, we get everytime a version mismatch because of ipserver.u .
Can a mapper tell me why the map use this file? Its the only map which used that file hardcoded.
Would be nice if someone can remove ipserver.u from the map (if it is possible)!

Wolfi
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UT Name: Zacman_The_Damned UT Since: 2006
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PostPosted: Sun Feb 13, 2011 2:43 pm
PostPost subject:No icon Re: MH-BETA-GodzSaltified-4k
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It was probably made on a V451 version of UnrealEd Somehow (IDK how since V451 doesn't usually run UnrealEd  Surprised ) That's the only version of UT that has a different (Read: Hacked) version of ipserver.u Try openning Ued and resaving?
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UT Name: dU.BlackWolf UT Since: 1999
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PostPosted: Sun Feb 13, 2011 2:46 pm
PostPost subject:No icon Re: MH-BETA-GodzSaltified-4k
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Yep, recompiled (4.36) and new saved. Same problem.
At the loaded actors I dont see any things about ipserver.u

Wolfi
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UT Name: Zacman_The_Damned UT Since: 2006
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Location: Under your bed with a chainsaw :)
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PostPosted: Sun Feb 13, 2011 3:01 pm
PostPost subject:No icon Re: MH-BETA-GodzSaltified-4k
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Try opening 2 copies of the editor, selecting everyting, pasting into the new version of the editor, THEN rebuilding and saving it again.

Otherwise, it's like my map MH-(ZM)Wasteland and completely borked  Sad
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