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| Chatlog |
2015-11-29 00:34.27 Dem:ninja is that school ut4 thing still ongoing? 2015-11-29 00:34.35 Ninja_Pirate: that assignment is due this week 2015-11-29 00:34.42 Ninja_Pirate: thursday, to be exact 2015-11-29 00:34.50 Dem:how´s it going 2015-11-29 00:35.00 Ninja_Pirate: eh, not bad. i spent too long making it look pretty 2015-11-29 00:35.04 Ninja_Pirate: wasting my time 2015-11-29 00:35.12 Ninja_Pirate: the next assignment is a bit more open 2015-11-29 00:35.13 Dem:you caught my disease D: 2015-11-29 00:35.19 Ninja_Pirate: pretty dem 2015-11-29 00:35.53 Dem:i´m currently trying to simplify brushwork in the collab 2015-11-29 00:35.59 Dem:i hoped i wouldn´t need to 2015-11-29 00:36.04 Ninja_Pirate: i noticed you were on the mapping server with unai earlier 2015-11-29 00:36.12 Dem:and you didn´t come! 2015-11-29 00:36.32 Ninja_Pirate: i was busy! 2015-11-29 00:37.20 Dem:i thought node count was the only problem 2015-11-29 00:37.25 Dem:and that part should be sorted out now 2015-11-29 00:37.45 Dem:but bsp bugs came earlier than expected ;_; 2015-11-29 00:38.21 Ninja_Pirate: any idea when it´ll be done yet? 2015-11-29 00:38.23 Ninja_Pirate: i´m assuming no 2015-11-29 00:38.40 Dem:without bsp fixing less than a week 2015-11-29 00:38.43 Dem:but now uhhh 2015-11-29 00:38.54 Ninja_Pirate: i´ll check back next year 2015-11-29 00:38.59 Dem::$ 2015-11-29 00:39.16 Ninja_Pirate: wait, next year is almost here. that doesn´t work quite so well 2015-11-29 00:39.35 Dem:right now with solid mountains 2015-11-29 00:39.42 Dem:i have giant homs in the landscape 2015-11-29 00:39.56 Dem:and when turned semisolid 2015-11-29 00:40.09 Dem:they´re swiss cheese and explode the zone limit 2015-11-29 00:40.17 Dem:how nice 2015-11-29 00:40.26 Ninja_Pirate: but cheese is good 2015-11-29 00:40.51 Dem:in last resort i´ll try turning the landscape into subtract 2015-11-29 00:41.00 Dem:that will be awfully long 2015-11-29 00:41.24 Ninja_Pirate: i don´t envy you right now 2015-11-29 00:42.00 Dem:at least it´s a part of the work that doesn´t involve much brai 2015-11-29 00:42.03 Dem:braincells 2015-11-29 00:42.33 Dem:srsly tho the update is much nicer you should have a look ;3 2015-11-29 00:42.50 Ninja_Pirate: ask me after thursday! maybe next thursday at that. not even started my second assignment 2015-11-29 00:43.01 Dem::] 2015-11-29 00:43.23 Dem:is there still bsp in ut4? 2015-11-29 00:43.27 Ninja_Pirate: yep 2015-11-29 00:43.33 Ninja_Pirate: most stuff is done in meshes, though 2015-11-29 00:43.43 Ninja_Pirate: we had to do this assignment using bsp brushe 2015-11-29 00:43.46 Ninja_Pirate: brushes 2015-11-29 00:43.50 Dem:does ued have console command 2015-11-29 00:43.52 Dem:s 2015-11-29 00:43.59 Ninja_Pirate: not entirely sure. not checked 2015-11-29 00:44.17 Dem:i´ve been abusing the actor align command since i learned about 2015-11-29 00:44.18 Dem:it 2015-11-29 00:44.26 Ninja_Pirate: oh really? don´t know about that 2015-11-29 00:44.29 Dem:so much quicker than 2d shape and vertex! 2015-11-29 00:44.40 Dem:like 2015-11-29 00:44.44 Dem:make cylinder 2015-11-29 00:44.47 Dem:type actor align 2015-11-29 00:44.52 Dem:poof! 2015-11-29 00:44.55 Dem:vertices on grid 2015-11-29 00:44.56 Ninja_Pirate: interesting 2015-11-29 00:44.57 Dem:it´s magic 2015-11-29 00:45.05 Ninja_Pirate: i´ll have to remember that 2015-11-29 00:45.21 Dem:so it´s like 2d shape except it´s regular and you have no shitt 2015-11-29 00:45.28 Dem:shitty lines through the surfaces 2015-11-29 00:45.33 Dem:and it takes 5 seconds 2015-11-29 00:45.34 Ninja_Pirate: oh, awesome |
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