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Chatlog |
2012-07-13 10:25.38 jaypeezy: later 2012-07-13 10:26.10 dU.Data_Destroyer: you know the tentacle room fishy fishy? 2012-07-13 10:26.16 HereFishyFishyFishy: with the water pits? 2012-07-13 10:26.18 dU.Data_Destroyer: on retarded-em map? 2012-07-13 10:26.37 dU.Data_Destroyer: when you play retarded-em map 2012-07-13 10:26.45 dU.Data_Destroyer: go to tentacle teleport 2012-07-13 10:26.48 HereFishyFishyFishy: yea 2012-07-13 10:26.57 HereFishyFishyFishy: it has pits where tentacles spawn? right? 2012-07-13 10:26.58 dU.Data_Destroyer: and you will see the room with a big texture error 2012-07-13 10:27.02 dU.Data_Destroyer: yep 2012-07-13 10:27.06 dU.Data_Destroyer: on the top 2012-07-13 10:27.07 HereFishyFishyFishy: ok dunno the error 2012-07-13 10:27.29 HereFishyFishyFishy: anyway i never had texture errors other then it was my fault 2012-07-13 10:27.33 dU.Data_Destroyer: or maybe i dont know the solution :| 2012-07-13 10:27.36 HereFishyFishyFishy: like i said 2012-07-13 10:27.40 HereFishyFishyFishy: when u have a cube 2012-07-13 10:27.49 HereFishyFishyFishy: 1 point is out of plane 2012-07-13 10:27.58 HereFishyFishyFishy: so UT cant build a proper square 2012-07-13 10:28.08 jaypeezy: i think i know what youre talking about 2012-07-13 10:28.12 HereFishyFishyFishy: its like building a plane 2012-07-13 10:28.21 HereFishyFishyFishy: and one vertex is out of that plane 2012-07-13 10:28.33 HereFishyFishyFishy: then UT cant build it properly 2012-07-13 10:28.48 dU.Data_Destroyer: is there a way to fix it? 2012-07-13 10:28.53 HereFishyFishyFishy: move the vertex 2012-07-13 10:29.10 HereFishyFishyFishy: so they all lay in 1 plane 2012-07-13 10:29.14 HereFishyFishyFishy: on the same axis 2012-07-13 10:29.44 HereFishyFishyFishy: you could check if vertexes arent off 2012-07-13 10:29.57 dU.Data_Destroyer: hmmm 2012-07-13 10:29.58 HereFishyFishyFishy: then u get the red/green flashy things 2012-07-13 10:30.20 HereFishyFishyFishy: its hard to explain but i hope u get my theory :) 2012-07-13 10:30.58 dU.Data_Destroyer: no problemo its ok and i think will need tutorials for sure 2012-07-13 10:31.14 HereFishyFishyFishy: well just look at a piece of paper 2012-07-13 10:31.17 jaypeezy: its amazing what you can do with a tiny bit of coding. 2012-07-13 10:31.22 jaypeezy: projectile wise 2012-07-13 10:31.22 HereFishyFishyFishy: all 4 corners are in one plane 2012-07-13 10:31.24 dU.Data_Destroyer: i hate those flashy and shining white errors 2012-07-13 10:31.26 dU.Data_Destroyer: :| 2012-07-13 10:31.26 HereFishyFishyFishy: DD 2012-07-13 10:31.43 HereFishyFishyFishy: place a piece of paper on your desk/table/ w/e 2012-07-13 10:31.56 HereFishyFishyFishy: all those 4 corners are in one plane (horizontal) 2012-07-13 10:31.58 dU.Data_Destroyer: ok done 2012-07-13 10:32.14 HereFishyFishyFishy: if u lift one corner the paper becomes unrenderable (for UT) 2012-07-13 10:32.40 HereFishyFishyFishy: so make sure corners are in one plane in UT 2012-07-13 10:32.56 jaypeezy: what causes that, vertex editing? 2012-07-13 10:32.58 HereFishyFishyFishy: (or use triangles but thats another story) 2012-07-13 10:33.01 HereFishyFishyFishy: yea vertex editing 2012-07-13 10:33.05 HereFishyFishyFishy: or crappy snapping 2012-07-13 10:33.18 jaypeezy: because ive been using that 2012-07-13 10:33.28 jaypeezy: in my maps and so far there´ve been no problems 2012-07-13 10:33.38 HereFishyFishyFishy: ofc. u can vertex edit 2012-07-13 10:33.56 HereFishyFishyFishy: as long as the vertexes lay in a certain plane (imaginary ofc) 2012-07-13 10:34.10 jaypeezy: AHHH now i get you 2012-07-13 10:34.15 jaypeezy: keeping snap to grid on! 2012-07-13 10:34.22 HereFishyFishyFishy: thats one 2012-07-13 10:34.27 jaypeezy: i never turn that off 2012-07-13 10:34.30 HereFishyFishyFishy: but also think of my piece of paper 2012-07-13 10:34.35 QuickandDirty: so you create maps fishy ? 2012-07-13 10:34.52 HereFishyFishyFishy: did - ages ago ;) 2012-07-13 10:34.59 QuickandDirty: cool 2012-07-13 10:35.00 dU.Data_Destroyer: why stopped? 2012-07-13 10:35.07 HereFishyFishyFishy: takes too much time 2012-07-13 10:35.19 HereFishyFishyFishy: and UT is no longer for the masses 2012-07-13 10:35.28 QuickandDirty: are there still maps in rotation of you ? 2012-07-13 10:35.36 HereFishyFishyFishy: nah 2012-07-13 10:35.38 QuickandDirty: lol o a game from 1999 2012-07-13 10:35.42 HereFishyFishyFishy: i made ctf mainly 2012-07-13 10:36.11 QuickandDirty: and now any other game you make maps for ? 2012-07-13 10:36.19 HereFishyFishyFishy: nope 2012-07-13 10:36.26 HereFishyFishyFishy: no time anymore 2012-07-13 10:36.50 jaypeezy: i love that theres still SOME form of community that cares about this game/mapping/creating content 2012-07-13 10:36.57 jaypeezy: I don´t see that in the popular modern games now.. 2012-07-13 10:37.02 HereFishyFishyFishy: all other UT´s suck anywayz 2012-07-13 10:37.12 HereFishyFishyFishy: UT99 became a classic 2012-07-13 10:37.19 jaypeezy: maybe im looking in the wrong places, but it´s all DLC... let the gaming company tell you what you can/can´t change. and, yeah, totally. 2012-07-13 10:37.20 QuickandDirty: lol, some say UT3 is good too 2012-07-13 10:37.22 jaypeezy: still is 2012-07-13 10:37.34 QuickandDirty: and there´s a lot of dev going on there 2012-07-13 10:37.38 HereFishyFishyFishy: gameplay of UT99 is best 2012-07-13 10:37.42 HereFishyFishyFishy: other UT´s look better tho 2012-07-13 10:37.48 jaypeezy: yeah 2012-07-13 10:37.53 jaypeezy: that´s the only thing 2012-07-13 10:38.08 jaypeezy: and the editor i guess 2012-07-13 10:38.16 jaypeezy: can do way more if your system can handle it. 2012-07-13 10:38.21 jaypeezy: unfortunately, i game on a laptop. 2012-07-13 10:38.23 HereFishyFishyFishy: whats up with editor? 2012-07-13 10:38.41 jaypeezy: oh just im sure the later UT´s, the editor is better 2012-07-13 10:38.44 jaypeezy: more stbale 2012-07-13 10:38.46 jaypeezy: stable 2012-07-13 10:38.49 HereFishyFishyFishy: less bugs 2012-07-13 10:39.09 HereFishyFishyFishy: but building is way more complicated tx to detail 2012-07-13 10:39.33 HereFishyFishyFishy: 3dsmax or maya like 2012-07-13 10:39.51 EEE_PC_901*: me too 2012-07-13 10:39.59 QuickandDirty: are you a developer Fishy ? 2012-07-13 10:40.06 HereFishyFishyFishy: graphic designer 2012-07-13 10:40.27 HereFishyFishyFishy: but had my share of 3d rendering 2012-07-13 10:40.28 QuickandDirty: like graphics for games of magazines ? 2012-07-13 10:40.44 HereFishyFishyFishy: anything that comes along :) 2012-07-13 10:41.03 HereFishyFishyFishy: both online and print 2012-07-13 10:42.26 HereFishyFishyFishy: [Loading up for Attack...] 2012-07-13 10:42.46 HereFishyFishyFishy: [Incoming NMY HIGH] 2012-07-13 10:42.51 EEE_PC_901*: aaarf 2012-07-13 10:42.57 jaypeezy: lol siegebinds 2012-07-13 10:43.16 dU.Data_Destroyer: not only siege 2012-07-13 10:43.19 dU.Data_Destroyer: ctf too 2012-07-13 10:44.11 jaypeezy: haha i know , its just where i know it best from 2012-07-13 10:44.22 jaypeezy: seeing like INCOMING LEFT INCOMING RIGHT INCOMING HIGH spammed 2012-07-13 10:44.28 HereFishyFishyFishy: [Incoming NMY LEFT] 2012-07-13 10:44.28 HereFishyFishyFishy: [Incoming NMY HIGH] 2012-07-13 10:44.28 HereFishyFishyFishy: [Incoming NMY CENTER] 2012-07-13 10:44.28 HereFishyFishyFishy: [Incoming NMY LOW] 2012-07-13 10:44.28 HereFishyFishyFishy: [Incoming NMY RIGHT] 2012-07-13 10:44.29 HereFishyFishyFishy: [Incoming NMY CENTER] 2012-07-13 10:44.29 HereFishyFishyFishy: [Incoming NMY CENTER] 2012-07-13 10:44.32 jaypeezy: Yeah! 2012-07-13 10:44.34 jaypeezy: HAHA 2012-07-13 10:44.42 HereFishyFishyFishy: [EFC leavz CENTER] 2012-07-13 10:45.04 HereFishyFishyFishy: [Don´t worry missy...i´ll save ya] 2012-07-13 10:45.26 dU.Data_Destroyer: never used ive got your back voice 2012-07-13 10:45.40 dU.Data_Destroyer: because.... see this 2012-07-13 10:45.46 HereFishyFishyFishy: its good to know status :) 2012-07-13 10:45.48 dU.Data_Destroyer: ive got your back + oh yeah 2012-07-13 10:45.50 HereFishyFishyFishy: esp. in CTF 2012-07-13 10:45.54 HereFishyFishyFishy: [Don´t worry missy...i´ll save ya] 2012-07-13 10:46.01 HereFishyFishyFishy: D-Ohh!!! 2012-07-13 10:46.02 HereFishyFishyFishy: Why YOU LITTLE!!!*!#!! 2012-07-13 10:46.15 HereFishyFishyFishy: [Base clear? If not, let me know plz] 2012-07-13 10:46.37 jaypeezy: gg 2012-07-13 10:46.39 EEE_PC_901*: gg 2012-07-13 10:46.41 Mister: g 2012-07-13 10:46.44 dU.Data_Destroyer: epic forgot to put the Negative command on Acknowlegge voices 2012-07-13 10:46.47 dU.Data_Destroyer: gg 2012-07-13 10:46.54 HereFishyFishyFishy: jay isnt it wee late over there? 2012-07-13 10:46.57 dU.Data_Destroyer: acknowledge* 2012-07-13 10:47.01 jaypeezy: yes, indeed it is. 2012-07-13 10:47.08 jaypeezy: i was just about to say, im gonna go 2012-07-13 10:47.14 jaypeezy: good game all 2012-07-13 10:47.18 HereFishyFishyFishy: played some clanbase cups - so keybinds are useful 2012-07-13 10:47.18 jaypeezy: later. 2012-07-13 10:47.21 HereFishyFishyFishy: cyaz 2012-07-13 10:47.26 dU.Data_Destroyer: but the talking was good 2012-07-13 10:47.36 dU.Data_Destroyer: he didnt resist |
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