|
| |||
| previous match | next match |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Chatlog |
2013-03-05 11:18.30 Dem: you may be the first person not to experience it then 2013-03-05 11:18.31 tr0y: never had framerate prob 2013-03-05 11:18.39 tr0y: hm 2013-03-05 11:18.41 Dem: i don´t remember anyone saying that 2013-03-05 11:18.43 BlueDolfin: me neither, i guess 2013-03-05 11:18.47 Dem: then 2 lool 2013-03-05 11:18.56 tr0y: i guess its a setting problem 2013-03-05 11:19.01 tr0y: not a capacity 2013-03-05 11:19.19 tr0y: which d3d UT renderer do u use dem? 2013-03-05 11:19.26 tr0y: or using open GL? 2013-03-05 11:19.47 Dem: i had framedrop in this map with d3d d3d8 d3d9 and opengl 2013-03-05 11:19.54 tr0y: weird 2013-03-05 11:20.02 tr0y: i NEVER HAD IT´ 2013-03-05 11:20.12 tr0y: with 4 different computer 2013-03-05 11:20.20 tr0y: 2 notebooks and 2 pc 2013-03-05 11:20.54 tr0y: do you configure min des FR? 2013-03-05 11:20.56 Dem: it would need to be properly debugged by bob 2013-03-05 11:21.10 Dem: seems it´s caused by something in the hud 2013-03-05 11:21.33 Dem: but since it´s a minor issue it never got investigated 2013-03-05 11:21.55 tr0y: from the destination fbi^^ 2013-03-05 11:22.00 Dem: i had the same issue in a beta of hellfire´s new map 2013-03-05 11:22.11 tr0y: hellfire is mapping? 2013-03-05 11:22.23 Dem: he has a map ready now 2013-03-05 11:22.29 tr0y: his first then? 2013-03-05 11:22.35 Dem: he made many 2013-03-05 11:22.40 Dem: seven tests 2013-03-05 11:22.42 Dem: shivnath 2013-03-05 11:22.46 Dem: impossible 2013-03-05 11:22.58 Dem: lost paradise 2013-03-05 11:23.03 tr0y: shivnath is a copy and paste^^ 2013-03-05 11:23.09 Dem: tricky 2013-03-05 11:23.14 tr0y: yea but 2013-03-05 11:23.18 Dem: determination 2013-03-05 11:23.23 tr0y: configured by other maps 2013-03-05 11:23.24 Dem: i think that´s all 2013-03-05 11:23.32 Dem: unoriginal you mean? 2013-03-05 11:23.36 tr0y: yep 2013-03-05 11:23.49 tr0y: its fragments of 3 or 4 different maps 2013-03-05 11:23.54 Dem: i like maps that expand an existing universe 2013-03-05 11:24.11 Dem: like they could be an unreal mission pack 2013-03-05 11:24.15 tr0y: i actually thought of that too 2013-03-05 11:24.20 tr0y: in the meaning of 2013-03-05 11:24.28 Dem: xmas adventure is hellfire + thunderbolt 2013-03-05 11:24.29 tr0y: putting them into a row 2013-03-05 11:24.45 Dem: yeah i remember that discussion 2013-03-05 11:24.57 tr0y: and dont get me wrong 2013-03-05 11:25.05 tr0y: to pick up got parts 2013-03-05 11:25.10 tr0y: of other maps 2013-03-05 11:25.16 tr0y: nothing wrong with it 2013-03-05 11:25.23 tr0y: if the credentials are given# 2013-03-05 11:25.33 Dem: he doesn´t "copy" per se 2013-03-05 11:25.37 Dem: he just reproduces the style 2013-03-05 11:25.56 tr0y: well in shivnath its very identical 2013-03-05 11:26.07 tr0y: plus the tricky aspects 2013-03-05 11:26.33 tr0y: sven tests i never liked 2013-03-05 11:26.52 tr0y: i almost have to puke every time i have to read these statue messages 2013-03-05 11:26.57 tr0y: lol 2013-03-05 11:27.12 Dem: i edited seven tests v2 to make it more hardcore 2013-03-05 11:27.39 tr0y: was way too easy and all about being the first at amps 2013-03-05 11:27.42 Dem: less boss farm more additional monsters during fights 2013-03-05 11:28.06 Dem: i don´t remember where the amps are in the v1 2013-03-05 11:28.09 Dem: one at brutes 2013-03-05 11:28.12 Dem: but the others? 2013-03-05 11:28.17 tr0y: and one at warlord 2013-03-05 11:28.29 Dem: not sure i removed those 2013-03-05 11:28.36 Dem: but i put one at the hard bt 2013-03-05 11:28.42 Dem: 150s amp 2013-03-05 11:28.51 tr0y: i played a version recently without amplifiers 2013-03-05 11:28.58 tr0y: maybe it was yours 2013-03-05 11:29.04 Dem: well there are only 2 anyway 2013-03-05 11:29.21 tr0y: oh and one at titans 2013-03-05 11:29.21 Dem: most notable change is that you have previous weapons available in each new area 2013-03-05 11:29.48 tr0y: ive seen the ripper at butes hallway 2013-03-05 11:29.55 tr0y: then it was your version 2013-03-05 11:30.09 Dem: well yeah 2013-03-05 11:30.11 Dem: checked in ued 2013-03-05 11:30.14 Dem: removed both amps 2013-03-05 11:30.27 tr0y: isnt there an amp at titans too? 2013-03-05 11:30.27 Dem: only normal amp remaining is the one above the bt entrance 2013-03-05 11:30.35 Dem: maybe in v1 2013-03-05 11:30.47 Dem: that redeemer bug was fixed too 2013-03-05 11:30.55 tr0y: that u can pick it? 2013-03-05 11:31.02 tr0y: ive tired it in ur version 2013-03-05 11:31.08 tr0y: didnt manage to do so^^ 2013-03-05 11:31.15 Dem: i think you were the only player aware of that 2013-03-05 11:31.22 Dem: i knew from spectaing you 2013-03-05 11:31.25 Dem: spectating* 2013-03-05 11:31.26 tr0y: except hellfire 2013-03-05 11:32.10 Dem: anyway if you´re good at bt you can take advantage from the long amp at the end 2013-03-05 11:32.22 Dem: but you need to get it in the first tries or you lose too much time 2013-03-05 11:32.25 tr0y: hm ive tried the bt part 2013-03-05 11:32.39 tr0y: but ive went too much on doing it fast 2013-03-05 11:32.44 Dem: oh there´s this too 2013-03-05 11:32.45 tr0y: so i actually never managed it 2013-03-05 11:32.49 tr0y: lol 2013-03-05 11:33.00 Dem: in v2 falling teleports you at starts rather than killing you 2013-03-05 11:33.02 tr0y: was training to be fast at first jumps 2013-03-05 11:33.23 tr0y: you mean by falling in lava 2013-03-05 11:33.26 Dem: yes 2013-03-05 11:33.27 tr0y: ? 2013-03-05 11:33.33 tr0y: wb deo^^ 2013-03-05 11:33.40 tr0y: short working shift lol 2013-03-05 11:33.42 Dem: copied that from mh-andromeda ancient 2013-03-05 11:33.58 dr:Deo: yea - but nex in 20 mins 2013-03-05 11:34.04 tr0y: .-) 2013-03-05 11:34.16 dr:Deo: new map? 2013-03-05 11:34.16 BlueDolfin: 2013-03-05 11:34.21 Dem: this? 2013-03-05 11:34.26 dr:Deo: yea 2013-03-05 11:34.31 Dem: underplayed lol 2013-03-05 11:34.43 Dem: one of the oldest maps i believe 2013-03-05 11:34.48 dr:Deo: this iwe seen 2013-03-05 11:35.09 Dem: also tr0y i checked the warlord script 2013-03-05 11:35.13 tr0y: do you remember our teleport thoughts in MJD obnoxious? 2013-03-05 11:35.31 Dem: when taking damage 2013-03-05 11:35.35 tr0y: yes 2013-03-05 11:35.38 Dem: he has a random % chance of teleporting 2013-03-05 11:35.53 Dem: i´m not sure it actually works 2013-03-05 11:36.07 Dem: because usually monsters need to complete animations before doing their next action 2013-03-05 11:36.10 dr:Deo: !v 2013-03-05 11:36.21 tr0y: the more damage the higher the possibility to teleport? 2013-03-05 11:36.37 Dem: no only lost health 2013-03-05 11:36.45 Dem: towards the end of the fight he has higher chance 2013-03-05 11:36.47 BlueDolfin: or its a number you put in when you make it? |
| previous match | next match |