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MH-Demons][
Match Infos
MatchID:58560
Players:9
Teamscore:97,721
Monsterleft:0
Deaths:3
Suicides:0
TeamKills:0
Distance traveled:20,37km
Map Time:00:18:11
Playdate:2013-03-05 11:35:44
Team Awards:
PERFEKT MAP
  PlayerScoreDeathsSuicidesTeamKillsTimeDistance
BlueDolfin15181 1 0 0 00:18:10 4,75km
ANTOMANYAK38091 0 0 0 00:18:10 5,12km
easylee0 0 0 0 00:18:10 0,01km
Ciapek17677 1 0 0 00:18:10 3,92km
Dem0 0 0 0 00:18:10 0,00km
pLaYeR^48700 0 0 0 00:18:08 4,81km
messI696 1 0 0 00:02:53 0,33km
BigBadWolf4062 0 0 0 00:02:46 0,55km
Miss_Maria0 0 0 0 00:02:45 0,88km

Monster Kill Statistic
Player Other TOTAL
BlueDolfin 1 1 0 0 2 3 3 7 0 12 0 0 1 0 3 2 0 0 0/1 35
ANTOMANYAK 6 8 0 0 0 10 4 46 0 12 1 0 1 15 3 0 0 0 0 106
easylee 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Ciapek 0/1 3 0 0 0 2 7 70 1 8 0 0 1 4 4 0 0 0 0 100
Dem 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
pLaYeR^ 9 14 0 0 14 20 7 6 1 21 0 0 6 3 11 1 0 0 0 113
messI 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0/2 5
BigBadWolf 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1
Miss_Maria 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Monster killed         Killed by Monster
Chatlog
2013-03-05 11:18.30 Dem: you may be the first person not to experience it then
2013-03-05 11:18.31 tr0y: never had framerate prob
2013-03-05 11:18.39 tr0y: hm
2013-03-05 11:18.41 Dem: i don´t remember anyone saying that
2013-03-05 11:18.43 BlueDolfin: me neither, i guess
2013-03-05 11:18.47 Dem: then 2 lool
2013-03-05 11:18.56 tr0y: i guess its a setting problem
2013-03-05 11:19.01 tr0y: not a capacity
2013-03-05 11:19.19 tr0y: which d3d UT renderer do u use dem?
2013-03-05 11:19.26 tr0y: or using open GL?
2013-03-05 11:19.47 Dem: i had framedrop in this map with d3d d3d8 d3d9 and opengl
2013-03-05 11:19.54 tr0y: weird
2013-03-05 11:20.02 tr0y: i NEVER HAD IT´
2013-03-05 11:20.12 tr0y: with 4 different computer
2013-03-05 11:20.20 tr0y: 2 notebooks and 2 pc
2013-03-05 11:20.54 tr0y: do you configure min des FR?
2013-03-05 11:20.56 Dem: it would need to be properly debugged by bob
2013-03-05 11:21.10 Dem: seems it´s caused by something in the hud
2013-03-05 11:21.33 Dem: but since it´s a minor issue it never got investigated
2013-03-05 11:21.55 tr0y: from the destination fbi^^
2013-03-05 11:22.00 Dem: i had the same issue in a beta of hellfire´s new map
2013-03-05 11:22.11 tr0y: hellfire is mapping?
2013-03-05 11:22.23 Dem: he has a map ready now
2013-03-05 11:22.29 tr0y: his first then?
2013-03-05 11:22.35 Dem: he made many
2013-03-05 11:22.40 Dem: seven tests
2013-03-05 11:22.42 Dem: shivnath
2013-03-05 11:22.46 Dem: impossible
2013-03-05 11:22.58 Dem: lost paradise
2013-03-05 11:23.03 tr0y: shivnath is a copy and paste^^
2013-03-05 11:23.09 Dem: tricky
2013-03-05 11:23.14 tr0y: yea but
2013-03-05 11:23.18 Dem: determination
2013-03-05 11:23.23 tr0y: configured by other maps
2013-03-05 11:23.24 Dem: i think that´s all
2013-03-05 11:23.32 Dem: unoriginal you mean?
2013-03-05 11:23.36 tr0y: yep
2013-03-05 11:23.49 tr0y: its fragments of 3 or 4 different maps
2013-03-05 11:23.54 Dem: i like maps that expand an existing universe
2013-03-05 11:24.11 Dem: like they could be an unreal mission pack
2013-03-05 11:24.15 tr0y: i actually thought of that too
2013-03-05 11:24.20 tr0y: in the meaning of
2013-03-05 11:24.28 Dem: xmas adventure is hellfire + thunderbolt
2013-03-05 11:24.29 tr0y: putting them into a row
2013-03-05 11:24.45 Dem: yeah i remember that discussion
2013-03-05 11:24.57 tr0y: and dont get me wrong
2013-03-05 11:25.05 tr0y: to pick up got parts
2013-03-05 11:25.10 tr0y: of other maps
2013-03-05 11:25.16 tr0y: nothing wrong with it
2013-03-05 11:25.23 tr0y: if the credentials are given#
2013-03-05 11:25.33 Dem: he doesn´t "copy" per se
2013-03-05 11:25.37 Dem: he just reproduces the style
2013-03-05 11:25.56 tr0y: well in shivnath its very identical
2013-03-05 11:26.07 tr0y: plus the tricky aspects
2013-03-05 11:26.33 tr0y: sven tests i never liked
2013-03-05 11:26.52 tr0y: i almost have to puke every time i have to read these statue messages
2013-03-05 11:26.57 tr0y: lol
2013-03-05 11:27.12 Dem: i edited seven tests v2 to make it more hardcore
2013-03-05 11:27.39 tr0y: was way too easy and all about being the first at amps
2013-03-05 11:27.42 Dem: less boss farm more additional monsters during fights
2013-03-05 11:28.06 Dem: i don´t remember where the amps are in the v1
2013-03-05 11:28.09 Dem: one at brutes
2013-03-05 11:28.12 Dem: but the others?
2013-03-05 11:28.17 tr0y: and one at warlord
2013-03-05 11:28.29 Dem: not sure i removed those
2013-03-05 11:28.36 Dem: but i put one at the hard bt
2013-03-05 11:28.42 Dem: 150s amp
2013-03-05 11:28.51 tr0y: i played a version recently without amplifiers
2013-03-05 11:28.58 tr0y: maybe it was yours
2013-03-05 11:29.04 Dem: well there are only 2 anyway
2013-03-05 11:29.21 tr0y: oh and one at titans
2013-03-05 11:29.21 Dem: most notable change is that you have previous weapons available in each new area
2013-03-05 11:29.48 tr0y: ive seen the ripper at butes hallway
2013-03-05 11:29.55 tr0y: then it was your version
2013-03-05 11:30.09 Dem: well yeah
2013-03-05 11:30.11 Dem: checked in ued
2013-03-05 11:30.14 Dem: removed both amps
2013-03-05 11:30.27 tr0y: isnt there an amp at titans too?
2013-03-05 11:30.27 Dem: only normal amp remaining is the one above the bt entrance
2013-03-05 11:30.35 Dem: maybe in v1
2013-03-05 11:30.47 Dem: that redeemer bug was fixed too
2013-03-05 11:30.55 tr0y: that u can pick it?
2013-03-05 11:31.02 tr0y: ive tired it in ur version
2013-03-05 11:31.08 tr0y: didnt manage to do so^^
2013-03-05 11:31.15 Dem: i think you were the only player aware of that
2013-03-05 11:31.22 Dem: i knew from spectaing you
2013-03-05 11:31.25 Dem: spectating*
2013-03-05 11:31.26 tr0y: except hellfire
2013-03-05 11:32.10 Dem: anyway if you´re good at bt you can take advantage from the long amp at the end
2013-03-05 11:32.22 Dem: but you need to get it in the first tries or you lose too much time
2013-03-05 11:32.25 tr0y: hm ive tried the bt part
2013-03-05 11:32.39 tr0y: but ive went too much on doing it fast
2013-03-05 11:32.44 Dem: oh there´s this too
2013-03-05 11:32.45 tr0y: so i actually never managed it
2013-03-05 11:32.49 tr0y: lol
2013-03-05 11:33.00 Dem: in v2 falling teleports you at starts rather than killing you
2013-03-05 11:33.02 tr0y: was training to be fast at first jumps
2013-03-05 11:33.23 tr0y: you mean by falling in lava
2013-03-05 11:33.26 Dem: yes
2013-03-05 11:33.27 tr0y: ?
2013-03-05 11:33.33 tr0y: wb deo^^
2013-03-05 11:33.40 tr0y: short working shift lol
2013-03-05 11:33.42 Dem: copied that from mh-andromeda ancient
2013-03-05 11:33.58 dr:Deo: yea - but nex in 20 mins
2013-03-05 11:34.04 tr0y: .-)
2013-03-05 11:34.16 dr:Deo: new map?
2013-03-05 11:34.16 BlueDolfin:
2013-03-05 11:34.21 Dem: this?
2013-03-05 11:34.26 dr:Deo: yea
2013-03-05 11:34.31 Dem: underplayed lol
2013-03-05 11:34.43 Dem: one of the oldest maps i believe
2013-03-05 11:34.48 dr:Deo: this iwe seen
2013-03-05 11:35.09 Dem: also tr0y i checked the warlord script
2013-03-05 11:35.13 tr0y: do you remember our teleport thoughts in MJD obnoxious?
2013-03-05 11:35.31 Dem: when taking damage
2013-03-05 11:35.35 tr0y: yes
2013-03-05 11:35.38 Dem: he has a random % chance of teleporting
2013-03-05 11:35.53 Dem: i´m not sure it actually works
2013-03-05 11:36.07 Dem: because usually monsters need to complete animations before doing their next action
2013-03-05 11:36.10 dr:Deo: !v
2013-03-05 11:36.21 tr0y: the more damage the higher the possibility to teleport?
2013-03-05 11:36.37 Dem: no only lost health
2013-03-05 11:36.45 Dem: towards the end of the fight he has higher chance
2013-03-05 11:36.47 BlueDolfin: or its a number you put in when you make it?

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